Category: Kinect

  • Personify Live Uses Microsoft Kinect Or Other Depth Cameras For A Video Conferencing Service That Layers Presenters Over Content

    A video conferencing startup called Personify, Inc. (formerly Nuvixa) is launching its first product next week, which will allow users to take advantage of the motion sensing technology in Microsoft Kinect and other depth cameras in order to overlay video of themselves on top of their presentations in real-time. Using the Personify Live software, users can…

  • Kinect Fusion Coming to Kinect for Windows

    Last week, I had the privilege of giving attendees at the Microsoft event, BUILD 2012, a sneak peek at an unreleased Kinect for Windows tool: Kinect Fusion. Kinect Fusion was first developed as a research project at the Microsoft Research lab in Cambridge, U.K.  As soon as the Kinect for Windows community saw it, they began…

  • Inside the Kinect for Windows SDK Update with Peter Zatloukal and Bob Heddle

    Now that the updated Kinect for Windows SDK  is available for download, Engineering Manager Peter Zatloukal and Group Program Manager Bob Heddle sat down to discuss what this significant update means to developers.  Bob Heddle demonstrates the new infrared functionality in the Kinect for Windows SDK. Why should developers care about this update to the…

  • Kinect for Windows releases SDK update and launches in China

    I’m very pleased to announce that the latest Kinect for Windows runtime and software development kit (SDK) have been released today. I am also thrilled to announce that the Kinect for Windows sensor is now available in China. Developers and business leaders around the world are just beginning to realize what’s possible when the natural…

  • Nissan Pathfinder Virtual Showroom is Latest Auto Industry Tool Powered by Kinect for Windows

    (Please visit the site to view this video) Automotive companies Audi, Ford, and Nissan are adopting Kinect for Windows as a the newest way to put a potential driver into a vehicle. Most car buyers want to get “hands on” with a car before they are ready to buy, so automobile manufacturers have invested in…

  • KinÊtre Uses Kinect for Windows to Animate Objects in Real Time

    Traditional digital animation techniques can be costly and time-consuming. But KinÊtre—a new Kinect for Windows project developed by a team at Microsoft Research Cambridge—makes the process quick and simple enough that anyone can be an animator who brings inanimate objects to life. KinÊtre uses the skeletal tracking technology in the Kinect for Windows software development…

  • Partners Deliver Custom Solutions that Use Kinect for Windows

    Kinect for Windows partners are finding new business opportunities by helping to develop new custom applications and ready-made solutions for various commercial customers, such as the Coca-Cola Company, and vertical markets, including the health care industry. Several of these solutions were on display at the Microsoft Worldwide Partner Conference (WPC) in Toronto, Canada, where Kinect…

  • Kinect for Windows at Imagine Cup 2012 Finals

    The Imagine Cup competition—which recently concluded its tenth year—throws the spotlight on cutting-edge innovations. Two-thirds of the education-focused projects utilized Microsoft Kinect in a variety of different ways, including interactive therapy for stroke victims, an automated cart to help make solo trips to crowded public places manageable for the disabled, and an application to help…

  • Kinect pour Windows : quel bilan un an après son lancement ?

    Microsoft lançait en juin 2011 le SDK de Kinect pour Windows. Un an après, les premières applications d’entreprise exploitant le boitier de reconnaissance de mouvements sont majoritairement centrées sur la relation client.

  • Kinect for Windows: Developer Toolkit Update (v1.5.1)

    Back in May, we released the Kinect for Windows SDK/Runtime v1.5 in a modular manner, to make it easier to refresh parts of the Developer Toolkit (tools, components, and samples) without the need to update the SDK (driver, runtime, and basic compilatio…